Tactics

by Metal Games Studio

FFTactics reborn as a roguelite.

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Tactics

About the Game

Grid-based tactical combat with permadeath stakes and deep class systems. FFT meets roguelite.

Tactics is a love letter to Final Fantasy Tactics, reimagined as a roguelite. Command a squad of unique units on isometric battlefields, making every decision count because death is permanent.

Deep class and job systems let you build diverse squads โ€” knights, archers, mages, thieves, and more. Each class has a unique skill tree, and units can multiclass to create powerful hybrid builds.

Procedural battlefields, permadeath stakes, and escalating difficulty create tension that classic tactics games never had. Lose a veteran unit and feel the pain. Build a new one from scratch.

Tactical RPGRogueliteUnityIsometricPermadeathClass System

Features

What Makes It Different

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Grid-Based Tactics

Isometric battlefields with elevation, terrain effects, and flanking bonuses. Position matters as much as power.

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Permadeath Stakes

Every unit you lose is gone forever. Protect your veterans, because replacing them takes time and resources.

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Deep Class System

Knights, mages, archers, thieves, and more. Multiclass your units to create devastating hybrid builds.

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Procedural Battles

No two battles are the same. Randomized maps, enemy compositions, and objectives keep every encounter fresh.

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Roguelite Meta

Permanent unlocks between runs โ€” new classes, equipment blueprints, and squad upgrades that carry forward.

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FFT DNA

Built on the bones of Final Fantasy Tactics โ€” the movement, the jobs, the drama. Modernized with roguelite systems.

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Will you break the cycle?

Grid-based tactical combat with permadeath stakes and deep class systems. FFT meets roguelite.